List of Tech by Difficulty

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Revision as of 04:08, 29 August 2025 by Mysterypaint (talk | contribs)
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Basic

  • Wall jumps
  • Shinesparks
  • Simple uses of frozen enemies
  • Shinespark chaining
  • Gate glitching (with beams)
  • Navigating heated rooms without Varia (but only with plenty of extra energy)
  • Health loss over 100
  • SA-X Full Stealth

Medium

  • 1-tap shortcharge
  • Infinite bomb jumps
  • Sequences of 3 or more wall jumps
  • Underwater movement tech such as crouch jumps
  • Down grabs
  • Gravity jumps
  • Health loss over 200

Hard

  • Stutter 2-tap
  • Mockballs
  • Damage boosts
  • Gate glitching (with missiles)
  • Cross-room jumps from air to water rooms
  • Trickier climbing on enemies
  • Mid-air Spring Ball jumps (2 consecutive or less)
  • Ice clips assisted by Morph
  • Health loss over 300

Very Hard

  • Stutter 3-tap
  • Complex shinespark setups
  • Stutter water shortcharges
  • Speedballs
  • Temporary blue suit
  • Spring Ball jumps off of walls
  • Flatley jumps
  • Grapple jumps
  • Crystal Flash
  • Evading Metroids
  • Mid-air Spring Ball jumps (3 consecutive or more)
  • Using a turn-around to jump around a corner
  • Health loss over 400
  • SA-X Basic Movement Manip

Expert

  • Stutter 4-tap
  • Double bomb jumping
  • CWJ
  • Baby Metroid skip
  • Double Spring Ball jumps
  • Crystal Flash clips
  • Precise ice clips
  • Temporary blue chains
  • Pause abusing
  • Grapple jumps
  • Health loss over 500
  • SA-X Room-Level Manip

Extreme

  • Double-stutter 4-tap
  • Underwater wall jumps
  • Crazy crab climbs
  • Moonfalls between frozen enemies
  • Health loss over 600
  • SA-X Glitch Manip

Insane

  • Triple-stutter 4-tap
  • Taco Tank
  • Moondances
  • Crossing Colosseum with no movement items
  • Very slow & tricky crab climbs
  • Health loss over 700
  • SA-X Sequence Break Manip