List of Tech by Difficulty

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Revision as of 06:30, 28 August 2025 by Mysterypaint (talk | contribs)
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Basic

  • Wall jumps
  • shinesparks
  • simple uses of frozen enemies
  • shinespark chaining
  • gate glitching (with beams)
  • navigating heated rooms without Varia (but only with plenty of extra energy)
  • health loss over 100

Medium

  • 1-tap shortcharge
  • infinite bomb jumps
  • sequences of 3 or more wall jumps
  • underwater movement tech such as crouch jumps
  • down grabs
  • Gravity jumps.
  • health loss over 200

Hard

  • Stutter 2-tap
  • mockballs
  • damage boosts
  • gate glitching (with missiles)
  • cross-room jumps from air to water rooms
  • trickier climbing on enemies
  • mid-air Spring Ball jumps (2 consecutive or less)
  • ice clips assisted by Morph.
  • health loss over 300

Very Hard

  • Stutter 3-tap
  • complex shinespark setups
  • stutter water shortcharges
  • speedballs
  • temporary blue suit
  • Spring Ball jumps off of walls
  • Flatley jumps
  • grapple jumps
  • Crystal Flash
  • evading Metroids
  • mid-air Spring Ball jumps (3 consecutive or more)
  • using a turn-around to jump around a corner.
  • health loss over 400

Expert

  • Stutter 4-tap
  • double bomb jumping
  • CWJ
  • Baby Metroid skip
  • double Spring Ball jumps
  • crystal flash clips
  • precise ice clips
  • temporary blue chains
  • pause abusing
  • grapple jumps.
  • health loss over 500

Extreme

  • Double-stutter 4-tap
  • underwater wall jumps
  • crazy crab climbs
  • moonfalls between frozen enemies.
  • health loss over 600

Insane

  • Triple-stutter 4-tap
  • Taco Tank
  • moondances
  • crossing Colosseum with no movement items
  • very slow & tricky crab climbs.
  • health loss over 700